A downloadable tool

Buy Now$29.00 USD or more

Launch an indie game engine where the buyers already are — with dated proof of every door, and nothing posted until its gate passes. A pre-launch marketing system built on two real programs (Forge on Flax, engine2040 on Rust), with 25 verified channels, a gated 8-week plan, 5 tutorials from real runs, and 3 devlog drafts traceable to source lines.


Dream outcome: a program owner (or a client founder) sitting on a pre-proof dev tool stops guessing where to launch: which channels, in what order, what to post, what stays held — and runs an agency-grade launch operation from evidence, including paid client work.


Proof (exact counts and formats — buyer zip dist/forge-engine2040-launch-system-v1.zip, 31055 bytes, 19 members, testzip clean): assets/channel-map.csv + assets/channel-map.md — 25 channels with dated sizes, quoted rules and sources (13 Forge G1 + 12 engine2040 G2; CSV 26 lines = header + 25 rows). assets/weekly-plan-8wk.csv + assets/weekly-plan.md — 40 gated tasks over 8 weeks, 2026-10-05 to 2026-11-27 (CSV 41 lines = header + 40 tasks). assets/tutorials/ — 5 tutorials with worked runs the reader repeats (T1 recheck rivals, T2 verify channel size, T3 render launch cover, T4 run readiness gate, T5 draft devlog from capture log). assets/devlogs/ — 3 PREP-ONLY devlog drafts from real evidence + calendar (4 files). assets/launch-gates.md — gates that name what unlocks them (G1 m1 re-score FAIL 7/10 vs 8, m2/m3/m5 LOCKED; G2 A4 open, A5 partial, A8 open; E5 open). assets/support-faq.md + assets/run-log-2026-10-01.md — FAQ plus the run log with 2026-10-01 live re-checks (8 GitHub repos + 3 Discord invites, with deltas). Plus README.md (buyer steps for all files), LICENSE.txt (buyer license), THIRD_PARTY.md (none — all our own work). Formats: Markdown plus CSV, opens anywhere, no install.


What beats generic launch templates: dated live re-checks with deltas and UNKNOWN-where-unverified discipline across two real programs — generic templates ship calendars with no program-specific verified evidence and no held-with-reason gates.


Honest limits: $0 revenue, no paid pilot, no converting page, no analytics wired — stated plainly in the kit. Reddit sizes stay UNKNOWN (both subreddits returned 403 twice on 2026-09-30; the kit records the stop rule). Star and presence counts drift daily; reports are dated 2026-10-01 and valid as observations on that date. This is a DIY system, not done-for-you proof.


Time-to-value: see the finished shape in under 5 minutes (open the channel map); run the T4 readiness gate in 5 minutes; start week 1 the same day.


Effort required: unzip. Read assets/channel-map.md, then start week 1 in assets/weekly-plan.md with the read-and-quote pass — no draft becomes a post until its channel's rule is quoted day-of. Re-run tutorials T1/T2 weekly and re-check the gates every Friday. No coding, no accounts, no subscriptions.


License: use the kit to plan and run your own launches, including paid client work; do not resell or redistribute the raw files themselves, free or paid. Facts and links cited stay the property of their publishers — quote them with their dates as the kit does. Full text: LICENSE.txt.


AI tools were used: research, writing and preview renders were produced with AI assistance and human review; every evidence number carries a source link plus date or is marked UNKNOWN. Refunds follow itch.io standard policy. No DRM, no artificial lock-in.

Purchase

Buy Now$29.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $29 USD. You will get access to the following files:

forge-engine2040-launch-system-v1.zip 30 kB

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